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November 17-22. 2727-2732). Zhai, S., and P. Milgram 1993a Human performance evaluation of manipulation schemes in virtual environments. The accessibility features were included in the PowerUp game and validated, to date, with blind and partially sighted users. It uniquely integrates three core technologies: (i) support for a suite of standard-compliant computer input devices, including force-reflecting joysticks and driving wheels as physical therapeutic interfaces, (ii) support for a suite of personalizable and remotely tunable goal-directed performance assessment and motivational interventional exercise protocols, including features like data archive, management, and analysis tools, and (iii) support for providing personalized user interfaces that are tuned to the abilities and preferences of the user while also supporting emerging user interface and remote access standards. Thiel, and C.R. Krendel, and W. 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We suggest in this position paper that Visual-to-audio Sensory Substitution Devices (SSDs) can potentially increase their accessibility generically fashion by sonifying the on-screen content regardless of the specific environment while allowing the user to capitalize upon his experience from other use of the device such as in the real world. Griffin, K.A., and J.W. Here you see a selection of projects from the fields of Augmented Reality, Virtual Reality and 3D. Audio Engineering Society. Conference Proceedings: Virtual Reality Meets Medicine II. More precisely, we will illustrate and discuss: (i) the design and development process of PRESYDIUM, (ii) the patient model, which is partly based on the ICF (International Classification of Functioning, Disability and Health) standard proposed by the World Health Organization, (iii) the knowledge base used by the system to provide tailored instructions to medical first responders, (iv) the Web-based architecture of the system, (v) the different interfaces--including one for mobile devices--the system provides to enable all the identified stakeholders (disabled persons, their families, clinicians, EMS call center operators, medical first responders) to easily access and possibly provide data to the system, (vi) the evaluation of the validity of the patient model and of the system usability which has been conducted with end users. (See also NASA Report CR-152397.). Zyda, M.J., K.P. Ready Player One (Ready Player One, #1) by Ernest Cline (Goodreads Author) Pp. 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